

Team 1 has automatically won unless the Aerial Superiority player is a completely new player without an ounce of skill.įor the sake of balance all CV loadouts currently available should be mirrored until further notice. These are currently throwing the balance of teams completely out of order due to the inherently random chances of CV loadouts. There will be several changes, additions and adjustments necessary to achieve these goals.ĭue to the severity of these I highly advise to follow suit and bring about the following short term changes: Re-balance CV to be more enjoyable for the carrier players and those playing with/against them In addition to this carrier gameplay, if it is to stay, has to also be enriched by additional layers of game mechanics that introduce more optionality and a much deeper gameplay than currently available.Īdd more layers of gameplay depth through introduction of additional mechanicsĬhange aircraft carriers (CV) from a "alpha strike" type of vessel to a support/damaging type To put it shortly, aircraft carriers need a complete rework, not just some fancy new left-click availability and minor quality of life changes, but a complete overhaul. Aircraft carriers are still in a horrible position within the game.Īlmost all mechanics, including core ones, either feel very basic and unrefined or completely out of place.
